Also this week:
AGENCY #6 - End of the miniseries (not that you'd know that unless
you checked the solicitations), and not surprisingly the villain
gets defeated. There's the obligatory twist in the tale to tie
back in with the privatised police force satirical theme from the
first couple of issues, although all told the miniseries seems to
have lost that theme in the shuffle somewhere in its second act.
Perhaps a little short of my expectations based on the first issue,
but it's still been a pretty good series.
B
CAPTAIN AMERICA: DEAD MEN RUNNING #2 - Lots of repetition of the
"We are dead" phrase this issue, so maybe they really are going
towards some kind of bizarre afterlife set-up after all. Anyhow,
Captain America spends most of the issue unconscious - always a
plus in my book - while assorted unpleasant characters react to
him. Some interesting ideas here, and not bad overall.
B+
CAPTAIN MARVEL #29 - The "Time Flies" storyline continues, and
for my tastes, it's now starting to get bogged down in Peter David
referencing his own previous work. We've now got a storyline
that requires a working knowledge of Spider-Man 2099 and Maestro
continuity to fully understand it, and I'd have thought this book
has enough strong ideas of its own without needing to go off on a
writer-specific nostalgia trip. Still amusing, but this continual
referencing of old stories is becoming irritating.
B-
CATWOMAN #4 - End of the first storyline, as Catwoman defeats the
serial killer and sets herself up for the status quo of the new
series. Let down somewhat by the fairly generic nature of the
villain - after four issues, I was hoping for a bit more character
depth in his motivations, but there you go. Still a nicely told
crime story with a dash of Batman mythology tossed in, and it
shows promise.
B
DAREDEVIL #30 - The Underboss storyline continues, with a ton of
explanation of what's been going on for the last few issues. Not
the best place to jump on, but it's a satisfying payoff for the
story so far. Purists might be a bit annoyed at the idea that
quite that many people know who Daredevil is, but for some reason
it works for me. The usual excellent artwork from Alex Maleev is
another plus.
A
HOWARD THE DUCK #2 - Weird more than satirical, and at times
sailing a little close to silly. But on its own terms - and
unlike some books I could mention - it works, and it's funny.
Phil Winslade's range of bizarre new character designs for Howard
are excellent. Not quite as strong as issue #1, but still
welcome.
A-
JLA #63 - God, Joe Kelly really is trying to do a JLA story about
subjectivity. The point gets a bit blurry at times, although
there's something undeniably appealing about the basic idea.
Doug Mahnke's artwork seems a bit stronger this issue as well,
which is an improvement. The story isn't quite clicking, but the
approach is interesting.
B
ORDER #1 - Ah, this is a bit underwhelming. The premise of the
Defenders getting annoyed at their curse and taking over the world
to save themselves the hassle of defending it is a promising idea,
but what we end up with here is a rather standard "goodies turn
bad under outside influence" story. Art looks a bit sketchy
compared with the trailer story in Defenders #12, as well.
Surprisingly bog standard.
C+
PROMETHEA #19 - Well, at least the end of this extended series of
lectures is finally in sight. This is an entire issue of father
figures, which at least allows for some character interaction
on top of the explanations. The art, as always, is excellent.
I still wish Moore wasn't taking such a clodhoppingly blatant
approach to setting out his philosophy, though.
B
SPIDER-MAN'S TANGLED WEB #11 - A valentine's day story, helpfully
scheduled to come out two weeks late. Basically a sitcom story,
as Spider-Man spends most of the story unconscious while various
Daily Bugle staff appear in character comedy routines. Shamelessly
light and fluffy, but great fun.
A
ULTIMATE MARVEL TEAM-UP #13 - Spider-Man and the novice Dr Strange
team up against a villain. It's got some great artwork from Ted
McKeever - although having said that, it won't appeal to everyone.
The story doesn't do a great deal for me, though. Bendis has an
interesting idea for a novice Dr Strange, but ends up with a
fairly generic story here.
B-
ULTIMATES #2 - Into the present day, and the formation of the
government-sponsored team. Perhaps surprisingly, given the
relentlessly anti-establishment tone of Millar's writing in
Authority, this issue takes a fairly sympathetic approach to its
government-sponsored protagonists. It also displays a newfound
interest in inter-title continuity for the Ultimate line - although
since that largely manifests itself in Millar disentangling himself
from Ultimate Marvel Team-Up stories, it does tend to support the
argument that UMTU was just going to cause problems of this sort
in the long run. By this stage it's emphatically clear why they
aren't billing this as the Avengers - quite simply, it isn't -
but there's a surprising degree of character focus here, and for
the second issue, this is substantially above expectations.
A